Tine Jozelj

Senior Online Infrastructure Engineer at Massive Entertainment - A Ubisoft Studio

Malmo, Sweden
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Summary

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Rockstar
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Tine Jozelj is a Senior Online Infrastructure Engineer with 11 years of hands-on experience building scalable backend and DevOps systems across startups and product teams. Currently at Massive Entertainment after a stint at DevRev, he previously shaped the entire backend and infrastructure for Bird Buddy as the first backend hire—owning APIs, IoT device management, inference processing, observability and on-call practices. Comfortable across the full stack, he blends Kubernetes, cloud platforms, and developer tooling with backend services written in Node/TypeScript, Go and Python. An active open-source enthusiast, Tine brings a pragmatic engineering mindset that pairs product-focused architecture with operational excellence and mentoring of incoming engineers. Based in Malmö, he combines a game-development hobbyist’s curiosity with production-grade reliability in distributed systems.
code11 years of coding experience
job8 years of employment as a software developer
bookInformation Technology, Information Technology at University of Ljubljana, Faculty of Computer and Information Science
bookComputer Science, Computer Science at Malmö University
languagesEnglish, Slovenian
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Stackoverflow

Stats
308reputation
282kreached
5answers
2questions
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Github Skills (200)

proton10
watch10
proxy10
instrumentation10
javascript-framework10
serverless10
starship10
fastify10
client-library10
clozure-cl10
oauth2-client10
dock10
bigint10
allocation10
musl10

Programming languages (27)

C#CMakefileGoMustacheCommon LispTypeScriptShell

Github contributions (5)

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new-eden-social/web

Jun 2017 - Jun 2019

🚀 EVE Book WEB
Contributions:97 commits, 67 PRs, 151 pushes in 2 years
reacttypescripteve
🌌 New Eden Social 🚀
Contributions:227 commits, 226 PRs, 416 pushes in 2 years 3 months
reactnextjseden
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Tine Jozelj - Senior Online Infrastructure Engineer at Massive Entertainment - A Ubisoft Studio