Summary
Ting-chun Sun is a seasoned game engineer with a decade of experience building AAA PC, console, and VR titles, currently contributing to Minecraft: Bedrock Edition at SkyBox Labs. He combines deep 3D math and engine expertise with gameplay and UI programming, having shipped features across franchises like Assassin’s Creed, Far Cry, and Hyper Scape. Comfortable bridging low-level OS interop, networking security, and high-level design, he excels at collaborative problem solving in multidisciplinary teams. His background includes graduate study in computer science from USC and Ohio State, and an unusual blend of industry and research roles spanning Taiwan, the U.S., and Canada. Hands-on, detail-oriented, and adaptable, he brings both systems-level rigor and player-focused polish to complex interactive projects.
9 years of coding experience
7 years of employment as a software developer
Master of Science (M.S.) Computer Science, Master of Science (M.S.) Computer Science at University of Southern California
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at National Chiao Tung University
High School Diploma, High School Diploma at The Affiliated High School of National Taiwan Normal University
Master of Science (M.S.) Computer Science and Engineering, Master of Science (M.S.) Computer Science and Engineering at The Ohio State University
English, Japanese, French, Chinese