Tobias B is a multidisciplinary Senior Game Engineer from Rio Grande do Sul, Brazil, with a decade of hands-on experience across game development, web and mobile apps, 3D visualization, and face recognition systems. Comfortable in C++, C#, JavaScript and Go, he’s earned a reputation as a "Full-Fullstack" engineer who quickly learns new domains and drives practical solutions from prototyping to production. His work ranges from building Unity remote-content pipelines and Chinese-market adaptations at Wildlife Studios to in-browser WebGL simulations for enterprise clients using three.js and TypeScript. Tobias blends product-focused maintenance and CI/CD improvements with feature development, making him equally effective improving legacy systems and shipping new functionality. Colleagues value his curiosity and multidisciplinary approach, which pairs game-engine rigor with web-scale service thinking.
10 years of coding experience
12 years of employment as a software developer
Bachelor's degree Computer Games and Programming Skills, Bachelor's degree Computer Games and Programming Skills at Unisinos
Técnico em Comunicação Visual Graphic Design, Técnico em Comunicação Visual Graphic Design at Instituto Ivoti
xavier is a bank card financial manager (study project)
Contributions:1 review, 37 PRs, 46 pushes in 3 years 5 months
financialreactxavierbank-cardfinancial-manager
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.