Tobias Langhoff

Chief Software Engineer at UiO – IT Department

Oslo, Norway
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Summary

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Tobias Langhoff is a Chief Software Engineer and senior Python developer with 15 years of experience leading IAM/IGA development and integrations for the University of Oslo and the Norwegian higher-education sector. He combines hands-on design and implementation of identity and access-control systems with product ownership and team leadership, having progressed from systems and middleware roles into strategic engineering leadership. An experienced sysadmin/devops background informs his pragmatic approach to reliable production services and complex integrations. Outside work he contributes to open-source projects—ranging from technical documentation for LÖVE utilities to reverse-engineering classic games—which reflects a long-standing interest in gamedev and retro computing. Based in Oslo, he also runs a small indie game studio and brings a multidisciplinary perspective that helps translate technical constraints into user-focused solutions.
code15 years of coding experience
job15 years of employment as a software developer
bookMaster of Science (not graduated) Computer Science Computational Linguistics Logic, Master of Science (not graduated) Computer Science Computational Linguistics Logic at University of Oslo
bookChemistry English literature Mathematics Physics, Chemistry English literature Mathematics Physics at Nesodden high school
languagesNorwegian, English, Danish, Swedish
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Stats
590reputation
378kreached
16answers
4questions
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Github Skills (18)

assembly10
z8010
autocorrect10
typos10
gameboy10
assembler10
assemblyscript10
reverse-engineering10
documentation10
lua7
syntax6
chip86
opcode6
vim6
bash6

Programming languages (28)

CMakefileWebAssemblyGoHTMLGroovyTypeScriptMoonScript

Github contributions (5)

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zladx/LADX-Disassembly

Oct 2022 - Jan 2023

Disassembly of Legend of Zelda: Links Awakening DX
Role in this project:
userReverse Engineer & Assembly Programmer
Contributions:60 reviews, 70 commits, 96 PRs in 3 months
Contributions summary:Tobias primarily focused on reverse engineering the Legend of Zelda: Link's Awakening DX disassembly project. Their contributions centered on renaming labels for better clarity and readability, specifically replacing terms like "dakuten" with "diacritic" and making associated code modifications. They also rolled functionality from other patches and flags, and added further refinements like renaming `hRoomBank` and `__DO_CHECK_DIACRITICS__`.
gameboyawakeningzeldaz80links
vrld/hump

Oct 2018 - Oct 2018

LÖVE Helper Utilities for Massive Progression
Role in this project:
userTechnical Writer
Contributions:5 commits, 2 PRs in 1 day
Contributions summary:Tobias primarily focused on improving the documentation within the repository. Their commits consist of fixing typos, correcting grammatical errors, and removing superfluous words in the documentation files. The changes enhance the clarity and accuracy of the project's documentation, specifically targeting the `gamestate.rst` and `signal.rst` files. These improvements contribute to a better understanding of the project's API and overall usability for other developers.
luaprogression
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