Tobias Lenz is a Product Lead and hands-on DevOps engineer with 13 years of experience turning customer-facing insight into delivered software and operational solutions. He moved from customer support into consultancy and delivery roles at Amadeus, where he combined technical engineering, API and shopping consulting, and delivery management before leading product at Alternative Airlines. Tobias blends systems thinking—servers, networking, integration—and practical development skills (games, tools, web) to run workshops, analyse performance, and produce actionable optimisation recommendations. Based in Brighton, he is comfortable bridging technical and non-technical stakeholders and still codes and operates infrastructure day-to-day, giving him a rare mix of product strategy and executional depth. An appetite for varied projects and a "jack of all trades" mindset means he often finds pragmatic cross-domain solutions that others overlook.
13 years of coding experience
8 years of employment as a software developer
Architectural Drafting and Architectural CAD/CADD, Architectural Drafting and Architectural CAD/CADD at Eugen-Kaiser-Schule Hanau
This is a MSBuild-Target for Vulkan GLSL & HLSL Shaders, to be used as Build Dependency in Visual Studio, to automatically compile the Shaders. Read README.md for instructions.
Contributions:5 releases, 8 PRs, 16 pushes in 2 years 1 month
visual-studiovulkanshadersinstructionsmsbuild
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Tobias Lenz - Product Lead at Alternative Airlines