Tobrun Van Nuland

Navigation SDK Staff Engineer

Belgium
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Summary

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Tobrun Van Nuland is a navigation-focused Staff Engineer with 12 years of experience building cross-platform mapping SDKs and mobile tooling from Belgium. He leads architecture and product vision at Mapbox, driving a C++ component-based rearchitecture and a code-generation tool that powers multi-platform bindings and accelerates SDK delivery. His hands-on background spans Android and iOS native work—contributing to high-profile open-source projects like Mapbox Maps SDKs and the Flutter Mapbox plugin—where he’s implemented features, improved stability, and added accessibility and globe-projection fixes. Previously he split time between technical leadership and machine learning R&D, exploring on-device LLM inference, PEFT/LORA tuning, LangChain apps and mobile vector search with FAISS. Colleagues rely on him for clear technical roadmaps, RFCs and mentoring, and he balances managerial responsibilities with deep engineering craft. Outside product work he runs a freelance company, retaining a pragmatic, client-facing edge to his problem-solving.
code12 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at UC Leuven-Limburg
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Github Skills (34)

kotlin10
flutter10
map-box10
ios10
mobile-development10
animation10
flutter-apps10
mapbox-gl10
android-sdk10
android-development10
java10
android-developer10
javas10
android10
android-developers10

Programming languages (13)

JavaC++CGoHTMLJupyter NotebookKotlinTypeScript

Github contributions (5)

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flutter-mapbox-gl/maps

Feb 2019 - May 2022

A Mapbox GL flutter package for creating custom maps
Role in this project:
userMobile Developer (Android)
Contributions:10 releases, 63 reviews, 85 commits in 3 years 4 months
Contributions summary:Tobrun primarily contributed to the Android implementation of the Mapbox GL Flutter package. Their work includes migrating the project, updating the Mapbox Maps SDK, adding symbol, circle, and fill API support, and improving the error messages. They also addressed Android-specific aspects, like limiting the maximum FPS of the location component. The user's contributions appear focused on extending the library's functionality and improving its stability and user experience on the Android platform.
flutter-packagemapboxmapbox-glmapflutter
mapbox/mapbox-gl-native

Aug 2015 - Mar 2020

Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
Role in this project:
userMobile Developer (Android)
Contributions:76 releases, 1625 commits, 2664 PRs in 4 years 7 months
Contributions summary:Tobrun primarily contributed to the development and maintenance of the Android SDK for Mapbox GL Native. Their work included feature implementation, such as adding accessibility support and creating an example for converting Android SDK views to Bitmap for SymbolAnnotation. Additionally, the user worked on bug fixes, including correcting accuracy width in the MyLocationView, and refactoring aspects of the codebase, such as moving the implementation of the code and removing.
mapbox-glios-androidc-plus-plusmap-matchinggeopackage
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