Toby Corkindale

Site Manager at Common Arts Victoria

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Toby Corkindale is a seasoned software engineer and technical leader with 17 years of professional experience and roots in programming since the 1980s. He specializes in backend architecture—APIs, databases, and data pipelines—helping organisations move from monoliths to event-driven, scalable systems using technologies like Scala, Ruby, PostgreSQL and cloud data platforms. Toby has led engineering efforts at scale (Zendesk, Redbubble) and now applies that pragmatism as an independent consultant and Staff Engineer (Data), tackling niche problems larger consultancies often pass on. He also volunteers as a site manager for a music and arts festival, bringing hands-on infrastructure and contractor coordination skills that mirror his approach to resilient systems design. A pragmatic coder and architect, he combines decades of failure-and-success lessons into clear technical principles for building reliable, maintainable software.
code17 years of coding experience
job22 years of employment as a software developer
bookComputer Science, Computer Science at University of Adelaide
languagesEnglish, German
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Stackoverflow

Stats
3reputation
690reached
0answers
1question
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Github Skills (12)

parser10
parsing10
parse10
logic10
scala10
perl9
automations8
automation8
testing7
http6
unit-testing6
akka6

Programming languages (18)

JavaC++CScalaMakefileGoPerlHTML

Github contributions (5)

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aichallenge/aichallenge

Mar 2011 - Apr 2011

The source code that drives the AI Challenge
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:13 commits in 25 days
Contributions summary:Toby contributed significantly to the back-end logic of the project, focusing on parsing game data and implementing bot behavior in Scala. Their work involved creating parsers for game input, including data for ants, food, and parameters. Additionally, the user implemented a HunterBot in Scala and made improvements to the game's processing loop. Further work was related to build automation in Perl with additions in the starter bot code.
pythonartificial-intelligencemachine-learning
TJC/arduino

Feb 2012 - Sep 2019

Contributions:84 commits, 32 pushes, 2 comments in 7 years 8 months
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Toby Corkindale - Site Manager at Common Arts Victoria