Todd Hendry

Director, AR Hardware Engineering at Meta

Bellevue, Washington, United States
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Summary

🤩
Rockstar
🎓
Top School
Todd Hendry is a seasoned hardware engineering leader with over two decades of experience building and scaling AR and mobile products, now leading AR hardware engineering at Meta. He has driven cross-disciplinary integration across mechanical, optical, electrical, UX and manufacturing teams, delivering multi‑generational headset improvements such as a 50% volume and 20% mass reduction that materially improved wearability and KPIs. Todd has managed large P&Ls and headcounts—owning budgets north of $60M at Google and helping secure over $3B in program funding at Magic Leap—while keeping year-end variances tightly controlled. Known for translating complex R&D into production-ready roadmaps, he blends hands-on technical rigor (mechanical design, tolerance analyses, simulations) with pragmatic program and facilities leadership. Based in Bellevue, WA, he combines deep product intuition with a talent for stakeholder alignment and organizational operations, often surfacing practical efficiency gains that aren’t obvious in early concept phases.
code7 years of coding experience
job27 years of employment as a software developer
bookBachelor of Science Mechanical Engineering, Bachelor of Science Mechanical Engineering at University of Florida
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Github Skills (40)

python10
machine-learning10
swagger10
numpy10
deep-learning10
api10
gpu10
rest10
neural-network10
rest-api10
azure10
openapi10
api-client9
microsoft9
acceleration9

Programming languages (6)

TypeScriptJavaJavaScriptJupyter NotebookTypeSpecPython

Github contributions (5)

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The source for REST API specifications for Microsoft Azure.
Contributions:18 pushes, 1 branch in 1 month
apispecificationsrestmicrosoft-azuremicrosoft
lliimsft/AzureML-BERT

Nov 2018 - Nov 2018

Contributions:2 PRs, 2 pushes, 1 branch in 1 day
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Todd Hendry - Director, AR Hardware Engineering at Meta