Todd Ogrin

Principal Software Engineer at Disney Media & Entertainment Distribution

Los Angeles, California, United States
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Summary

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Senior
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Top School
Todd Ogrin is a Principal Software Engineer with over 20 years building scalable backend systems, real-time game servers, and APIs for consumer-facing entertainment products. He currently leads a team maintaining APIs and services for online kids' games and supports backend server development for ESPN+ at Disney Media & Entertainment Distribution. His career blends deep Java and C# experience with modern cloud and game tech—Google Cloud Platform, Unity3D, and Go—applied to high-throughput, fault-tolerant services and interactive experiences. Todd has driven major initiatives like Club Penguin platform services, virtual queue systems for Star Wars: Galaxy’s Edge, and Alexa skill platforms, pairing hands-on implementation with team leadership. He’s comfortable moving between game server internals (NPC scripting, quest systems) and large-scale web service architecture, and he has a track record of shipping content pipelines that enable rapid iteration. Based in Los Angeles, he combines academic grounding in computer science with decades of production experience delivering playful yet robust systems.
code9 years of coding experience
job26 years of employment as a software developer
bookMS Computer Science, MS Computer Science at Bradley University
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Github Skills (2)

object-serialization8
serialization5

Github contributions (2)

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toddogrin/PatternBuffer

Nov 2016 - Aug 2017

Contributions:20 commits, 2 PRs, 15 pushes in 8 months
platformslanguagesserializationobject-serialization
toddogrin/CommandLine

Nov 2016 - Nov 2016

Contributions:3 pushes, 1 branch in 1 day
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Todd Ogrin - Principal Software Engineer at Disney Media & Entertainment Distribution