Tom Bech is a seasoned consultant and software engineer with 16+ years of experience building backend systems, devops pipelines, and semantic/information architectures from Oslo. He has deep hands-on expertise across C/C++, C#, Java, Python, Kubernetes and CI/CD, and has been instrumental in developing a SaaS/iPaaS data hub using Python/C++ and RDF/SPARQL. Tom also brings a strong graphics pedigree—contributing core rendering features to the prominent LuxCoreRender project, including material implementations and cross-platform fixes—which reflects an unusual combination of data engineering and 3D visualization skills. His career spans long-term product development and consulting engagements at Sesam and Bouvet, blending pragmatic system architecture with test-driven, containerized delivery. Known for integrating semantic technologies into enterprise information architectures, he pairs academic grounding in computer science with broad, production-focused engineering.
16 years of coding experience
17 years of employment as a software developer
Engineer, Software engineering, Engineer, Software engineering at Western Norway University of Applied Sciences
Cand.Scient., Computer Science, Cand.Scient., Computer Science at University of Bergen (UiB)
Contributions summary:Tom contributed to the LuxCoreRender project by adding and modifying core rendering features. They implemented and integrated a velvet material, including both the SDL definition and OpenCL code for use within the rendering engine. Additionally, the user addressed shadow issues within the sun light source and made several code corrections to fix compilation issues on various operating systems and integrate new components. They also ported Cloth material and added test scenes for the Velvet material.
Contributions:1 release, 2 PRs, 12 pushes in 2 years 4 months
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