Tom Blind is a game-focused technology leader and entrepreneur with nine years of current experience and a two-decade career designing and shipping games across mobile, PC, and console. As CCO at Sunblink and founder of Babble Tower Games, he blends creative direction with hands-on engineering, having led design and studios since founding Backflip Studios and launching multiple hit mobile titles. He contributes to open-source tooling and embedded systems—working on projects like moonlight-embedded (gamestream client) and TypeScriptToLua—demonstrating practical skills from IoT video/touch integration to transpiler bug fixes. Tom is adept at turning prototypes into polished products, building design teams, and formalizing usability and monetization practices. Based in Boulder, Colorado, he mixes indie sensibilities with studio-scale process discipline to make approachable, addictive games. An interesting through-line: he pairs deep technical fixes in niche open-source projects with big-picture game design leadership.
9 years of coding experience
14 years of employment as a software developer
Bachelor of Science, Game Design and Development, Bachelor of Science, Game Design and Development at Full Sail University
Typescript to lua transpiler. https://typescripttolua.github.io/
Role in this project:
Back-end Developer
Contributions:75 reviews, 140 commits, 208 PRs in 3 years 2 months
Contributions summary:Tom contributed to the `typescripttolua/typescripttolua` repository, a TypeScript to Lua transpiler, by implementing features that improve the conversion of TypeScript code into Lua. Their work focused on fixing bugs related to features like declaration merging, tuple returns, assignment order in exported namespaces, recursion in functions, and properties on functions. They also implemented and optimized various aspects of the transpilation process.
Contributions:9 commits, 8 PRs, 3 comments in 5 days
Contributions summary:Tom primarily contributed to the `moonlight-embedded` project, a gamestream client for embedded systems. Their work focused on adding and modifying code related to video rotation and touchscreen input for the target embedded platforms, likely Raspberry Pi. They implemented display rotation features for both OMX and MMAL video decoders, added command-line options to control rotation, and integrated touchscreen functionality, including emulating right-click actions.
moonlightvaapigamestreamembedded-systemsembedded
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