Tom Brodhurst-hill is a Principal iOS Developer and architect with 12 years’ experience building high‑quality mobile apps used by millions, from startups to enterprise and government. He specialises in Swift, SwiftUI and Combine, creating reusable component libraries and design systems that let designers directly drive app changes from a single source of truth. Tom combines hands‑on engineering with technical leadership—running workshops, mentoring teams, and translating technical risks into business cases for stakeholders. His background in physics and teaching informs a methodical, testable approach to UX and data modelling, including type‑safe models and minimal‑error architectures. He also publishes open source SwiftUI/UIKit frameworks used across major apps and has a track record of delivering complex projects like Clipsal Solar, Optus, CommBank and NSW Government digital services.
12 years of coding experience
12 years of employment as a software developer
Bachelor of Applied Science - BASc, Physics, Bachelor of Applied Science - BASc, Physics at University of Technology Sydney
UIView subclass wrapper for PaintCode drawings. Easily configurable in a storyboard via IBInspectable styleKit and name properties and design time drawing via IBDesignable support. Also provides animations.
Contributions:376 commits, 6 PRs, 189 pushes in 3 years 10 months
Contributions:79 commits, 3 PRs, 16 pushes in 6 years 4 months
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Tom Brodhurst-hill - Principal IOS Developer at NoahFace