Tom Cooper is a Principal Software Engineering Lead at Microsoft with eight years of focused experience building networking, voice chat, and multiplayer platforms for Xbox and Windows. He architects and ships real-time communication solutions—including speech-to-text and text-to-speech accessibility features—that make in-game voice chat usable for a wider range of players. As an individual contributor and team lead he blends deep systems and networking knowledge with a people-first management style, fostering a culture of mutual respect and inclusivity while delivering reliable multiplayer services. Tom has driven APIs and platform features used by game studios and players worldwide, and champions accessibility and security across the stack. Based in the Greater Seattle Area, he balances technical leadership with a grounded curiosity—often proved by scouting the region’s flattest 5K running routes on Microsoft’s trails.
8 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Electrical Engineering and Physics, Bachelor's degree, Electrical Engineering and Physics at University of Miami
Documentation for the Azure PlayFab service for game development
Contributions:9 commits in 2 years 9 months
game-developmentplayfabazure
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Tom Cooper - Principal Software Engineering Lead at Microsoft