Tom Edwards

Principal Software Engineer at Chaos

Karlsruhe, Baden-Württemberg, Germany
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Summary

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Rockstar
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Top School
Tom Edwards is a Principal Software Engineer based in Karlsruhe with a strong track record building real-time architectural visualization tools using C# and C++, shipping cross-platform (Windows and macOS) products at Chaos. Over a decade in games and graphics software has seen him reshape workflows and tooling—recreating level-editors, resource databases and indie product ports—bringing practical product sense to low-level engineering. He blends software architecture, UI design and application-level integration, with hands-on experience in CMake, MSBuild, Qt and Python from earlier roles at The Foundry and Frontier. A British/Irish dual national, he leverages that mobility alongside a journalist’s attention to clarity and documentation, which shows in the tooling and developer workflows he builds. Despite only three years listed as formal experience in the current summary, his continuous contributions to game/tools development and shipping major titles reflect deep practical seniority and cross-discipline impact.
code3 years of coding experience
job13 years of employment as a software developer
bookAylesbury Grammar School
bookBA, Journalism, BA, Journalism at University of Lancashire
languagesEnglish, Japanese, French, German
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Github Skills (41)

ios10
xaml10
windows10
uwp10
app-framework10
xamarin10
linux10
dotnet10
cross-platform10
browser10
mvvm10
desktop10
android10
ui-framework10
mobile10

Programming languages (2)

C#C++

Github contributions (5)

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Enscape/Avalonia

Sep 2022 - Mar 2025

A cross-platform UI framework for .NET
Contributions:89 pushes, 85 branches in 2 years 6 months
dotnetuwpui-frameworkcsharpcross-platform
TomEdwardsEnscape/skia

Sep 2024 - Sep 2024

Contributions:1 push in 1 day
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