Tom Jobbins is a seasoned founder and systems architect with over a decade of hands-on experience designing and operating high-availability UNIX and cloud infrastructures, from Solaris and FreeBSD to AWS and VMware. He has led teams and built scalable systems for telco-grade SLAs, managed multi-terabyte Oracle and MySQL deployments, and automated vast virtualised Dev/QA fleets to minimise cost and time-to-deploy. As founder of TheBloke.ai he now combines that infrastructure depth with an interest in local LLMs and developer-facing tooling. An active open-source contributor, his work spans full-stack improvements in community projects like WolvenKit and clear, platform-focused documentation for DFHack. Colleagues know him as a UNIX evangelist who pairs deep performance-tuning and storage expertise with product-minded thinking and a knack for mentoring engineers. He’s based in Greater Brighton and brings a pragmatic blend of low-level systems craft and product delivery experience.
Memory hacking library for Dwarf Fortress and a set of tools that use it
Role in this project:
Technical Writer
Contributions:24 commits, 6 PRs, 55 comments in 23 days
Contributions summary:Tom primarily contributed to the documentation of the DFHack project. Their work involved significant updates and revisions to the `Compile.rst` file, covering platform-specific build instructions for Windows and OSX, and the inclusion of a new section dedicated to building documentation. They also made general improvements, corrected typos, re-formatted lists, and refined existing explanations to increase clarity and comprehensibility.
Contributions summary:Tom contributed to multiple aspects of the WolvenKit project, including UI improvements and backend functionality. They fixed encoding issues in mod menu loading, added result limiting with a checkbox and numeric control to the asset browser. Additionally, they developed a new form to dump CR2W files to text, implementing features such as embedded file listing, file overwriting control, multi-threading, and localized string dumping. The user's work demonstrates a focus on both UI and core functionality within the game modding tool.
gamegameswitcher-3modmodding-tools
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