Summary
Tom Kelly is a Senior Research Associate and software engineer specializing at the intersection of computer graphics and machine learning, with 14 years of experience spanning academia, industry R&D, and startups. He holds a PhD in procedural graphics from Glasgow and has published at CVPR, NeurIPS and SIGGRAPH while leading projects that produced both large codebases and practical tooling. His career includes roles from Esri R&D Zurich to CTO of a video startup, lecturing and winning a £470k EPSRC grant at Leeds, and recent remote research consultancy on large-scale synthetic 3D datasets at KAUST. Now based in Cambridge, he works on digital roads and urban modeling, blending geometry-driven procedural methods with ML for reconstruction and segmentation. Beyond publications, he mentors PhD students and has a penchant for elegant, scalable code—summed up on GitHub as “chocolate. graphics. bikes. code.”
14 years of coding experience
6 years of employment as a software developer
Researcher, Graphics, Researcher, Graphics at Arizona State University
University College London
PhD, Procedural Graphics, PhD, Procedural Graphics at The University of Glasgow
University of California Santa Cruz
MEng, Computer Science, MEng, Computer Science at University of Bristol