Tom Miller is a senior software engineer and owner of the long-running Minecraft server Loka, blending over a decade of professional experience with 15 years of hands-on hobbyist ops and game development. He has shipped gameplay, UI, and tools work across studios including Boss Fight and Netflix, and is fluent in deep Java development, Linux systems, networking, devops, and database management. Tom has led and managed a geographically distributed team of freelance developers, translating community-driven product needs into robust, scalable platforms. His background in visual effects and computer graphics from Purdue gives him an uncommon cross-disciplinary perspective on real-time systems and tooling for interactive experiences. Based in Dallas, he pairs creative problem solving with practical sysadmin rigor, routinely bridging the gap between player-facing features and low-level infrastructure. Colleagues describe him as a pragmatic leader who keeps production moving while still shipping technically elegant solutions.
11 years of coding experience
13 years of employment as a software developer
Bachelor of Science Computer Graphics Technology, Bachelor of Science Computer Graphics Technology at Purdue University
Collection of useful methods used by Loka Minecraft.
Contributions:1 release, 1 PR, 199 pushes in 4 years 9 months
minecraft
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