Tom Minor

Senior Software Developer at Autodesk

Stony Stratford, England, United Kingdom
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Summary

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Senior
🎓
Top School
Tom Minor is a Senior Software Developer with 12 years’ experience specializing in VFX and DCC integration, currently developing Arnold for Houdini at Autodesk. He combines low-level C++ HDK/HDK-style development and performance-focused real-time systems with high‑level Python/VEX toolkits that streamline artist workflows across studio pipelines. His background spans leading Houdini integrations and realtime Unreal work at MPC and DNEG, including architecting a control‑rig-based Codex import for identical rig evaluation in Unreal. A Bournemouth University graduate active in industry outreach and mentoring, he also contributed R&D to the EU SAUCE project and published in Eurographics, demonstrating a blend of production engineering and academic rigour. Notably, he built automated test frameworks and production-grade integration layers that moved research toolkits into reliable studio pipelines.
code12 years of coding experience
job7 years of employment as a software developer
bookWolstanton High School
bookA-Level, Computing, Maths, Graphic Design, Photography, A-Level, Computing, Maths, Graphic Design, Photography at Newcastle-Under-Lyme College
bookBachelor of Science (BSc(Hons)), Software Development for Animation, Games and Effects, Bachelor of Science (BSc(Hons)), Software Development for Animation, Games and Effects at Bournemouth University
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Github Skills (18)

hydra10
rendering10
katana10
perforce10
usd10
maya10
rendering-3d-graphics10
houdini10
sdf10
nuke9
computer-graphics9
autodesk9
legend9
manim8
materialx8

Programming languages (3)

CSSC++Python

Github contributions (5)

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TomMinor/Romanesco

Oct 2015 - Mar 2020

Contributions:1 release, 211 commits, 18 pushes in 4 years 5 months
TomMinor/MayaPerforce

Oct 2015 - May 2017

Contributions:65 commits, 94 pushes, 6 branches in 1 year 7 months
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