Tom Solacroup is a network-focused game programmer and .NET software developer with 11 years of experience building multiplayer systems, shipping three commercial games and contributing major updates to Arc System Works’ Guilty Gear series. He specializes in rollback netcode, online lobby overhauls, PC port improvements (including Steam Deck adjustments), and backend engineering for scalable game services. Comfortable across languages and platforms, he has bridged studio work and R&D roles—from engine and server development to client-side fixes—while consulting with clients to deliver tailored solutions. Based in Bordeaux, he combines formal training in distributed software from Université de Bordeaux with hands-on open-source mod development, bringing both academic rigor and practical game-industry problem-solving to complex networking challenges.
11 years of coding experience
5 years of employment as a software developer
Master en informatique Génie Logiciel Algorithmique Logicielle Distribuée, Master en informatique Génie Logiciel Algorithmique Logicielle Distribuée at Université de Bordeaux
Contributions:7 commits, 6 pushes, 1 branch in 8 months
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Tom Solacroup - Network Programmer at Aether Studios