Tom Spilman

Programmer And Co-owner at MonoGame Foundation

Dallas, Texas, United States
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Summary

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Rockstar
Tom Spilman is a seasoned game-focused software engineer and co-owner of Sickhead Games with over 14 years of professional experience building cross-platform game technology and running a small game studio. As a MonoGame Foundation board member and long-time contributor to MonoGame and SharpDX, he has driven audio system improvements, console port maintenance, and key Windows Phone interop fixes for widely used open-source game frameworks. Based in Dallas, he blends hands-on engineering—especially audio and platform integration—with product, business development, and operational duties at his company. Colleagues know him for shipping pragmatic fixes and feature enhancements that improve real-world tooling and platform support, not just demos.
code14 years of coding experience
job10 years of employment as a software developer
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Stackoverflow

Stats
88reputation
2kreached
2answers
1question
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Github Skills (13)

audio10
audio-processing10
c-language10
game-development10
csharp10
interop10
cprogramming-language10
dotnet-core10
web-framework8
directx8
windows6
ios6
monogame6

Programming languages (10)

C#JavaC++CJavaScriptGoreStructuredTextHTML

Github contributions (5)

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MonoGame/MonoGame

Jan 2012 - Mar 2021

One framework for creating powerful cross-platform games.
Role in this project:
userSoftware Engineer / Game Developer
Contributions:18 releases, 154 reviews, 3614 commits in 9 years 3 months
Contributions summary:Tom primarily focused on improving the audio aspects of the MonoGame framework, as indicated by code changes in the XACT and audio system. They added support for per-track volume and pitch variation, new event types for complex sounds, and improvements to existing sound effect functionalities. The user implemented fixes and optimizations within the audio processing core.
c-sharpgame-frameworkopenalgamesgame-engine
sharpdx/SharpDX

Nov 2012 - Sep 2013

SharpDX GitHub Repository
Role in this project:
userMobile Developer
Contributions:5 commits, 1 issue in 10 months
Contributions summary:Tom contributed to the SharpDX project, specifically focusing on Windows Phone 8 (WP8) related components. Their commits included adding missing XAudio interop methods and fixing issues with the `IDrawingSurfaceBackgroundContentProviderNative` interface. They also updated multiple sample projects to support WP8, demonstrating a focus on integrating and maintaining SharpDX's functionality on the WP8 platform.
pinvokesharpdxdirectxsketchupgraphics
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Tom Spilman - Programmer And Co-owner at MonoGame Foundation