Tom Van Dyck

Senior Software Engineer Technical Lead at Unifly nv

Lier, Antwerp, Belgium
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Summary

👤
Senior
🎓
Top School
Tom Van Dyck is a senior software engineer and technical lead with 15 years of experience building complex enterprise and industrial automation systems, from embedded controllers and motion control to cloud-backed Java/Spring services and React frontends. He combines hands-on C++ and Java 8 expertise with strong database and GIS knowledge (Oracle, PostgreSQL) and modern dev tooling and practices such as Maven, Git, Jenkins and TDD. At Unifly he leads teams delivering unmanned aviation solutions to national authorities, balancing code reviews, requirement refinement and people coaching. His background in AGV systems and warehouse management gives him deep practical insight into real-time control, sensor integration (LIDAR, RFID) and fleet orchestration. An active open-source contributor, he has refactored core battlescape mechanics for the well-known OpenXcom project, reflecting a habit of improving legacy codebases as well as building new features.
code15 years of coding experience
job19 years of employment as a software developer
bookComputer Controlled Mechanical Production Techniques, Computer Controlled Mechanical Production Techniques at Damiaaninstituut Aarschot
languagesEnglish, French, Dutch, German, Spanish
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Github Skills (19)

xcs10
c-language10
gameplay10
xcos10
xcomponent10
xcp10
videogames10
ufo10
cplus10
refactoring10
cpp10
game-development10
cprogramming-language10
x10
svn9

Programming languages (3)

C#C++Python

Github contributions (5)

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OpenXcom/OpenXcom

Nov 2010 - Sep 2013

Open-source clone of the original X-Com 👽
Role in this project:
userBack-end Developer
Contributions:286 commits in 2 years 10 months
Contributions summary:Tom's contributions centered on integrating battlescape code into the SVN repository. They modified source code files, specifically within the `src/Battlescape` and `src/Ruleset` directories, to facilitate merging and refactoring of battlescape elements, including terrain and unit models. The code changes involved renaming classes and adding new classes, indicating a focus on refactoring and potentially improving the structure and functionality of the game's battlescape mechanics.
gameufo-defensex-comsdlc-plus-plus
tomvd/rtl1090xhsi

Jul 2013 - Jun 2020

Contributions:4 commits, 1 push, 1 comment in 7 years
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Tom Van Dyck - Senior Software Engineer Technical Lead at Unifly nv