Tom Vuong is a software engineer based in Houston with nine years of experience building web and mobile applications, currently contributing at P97 Networks. He moved from chemical engineering to computer science and graduated from the University of Houston with a 3.75 GPA, combining solid academic discipline with self-directed learning in modern web stacks and blockchain. Tom has shipped production features using ASP.NET Core, Angular, Xamarin.Forms and participated in an IBM Blockchain-based package tracking mobile app, as well as experimenting with Ethereum smart contracts. Comfortable in Agile teams, he has progressed from intern to software engineer at the same company and routinely uses TDD, Git, Jira and Scrum practices. Detail-oriented and self-motivated, he maintains a public portfolio and GitHub to showcase hands-on projects that bridge front-end UX and back-end APIs.
9 years of coding experience
1 year of employment as a software developer
Bachelor’s Degree, Computer Science, 3.75, Bachelor’s Degree, Computer Science, 3.75 at University of Houston
Associate's Degree, Computer Science, 3.7, Associate's Degree, Computer Science, 3.7 at Houston Community College
Each avatar has different capabilities. There are some strict rules as to how we can transform or change from one avatar to another. The following is a list of avatars and capabilities of each. The list below also shows the transformation sequence. You can change from a particular avatar to either the avatar above it or to the avatar below it, but not to any other avatar directly. Bike drive through narrow lanes Car drive fast Plane fly fast Rocket fly really fast There are several aspects of the game that we won't focus on. The only thing we're going to focus on is the activities in each avatar and the transformations. Write the program in a way that at any given time we can ask the activity (like drive, fly, etc.) be performed by the players current avatar. Also, at any given time, we can ask the avatar to be changed to one of the two permissible avatars.
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