Tomáš Reichmann is a seasoned front-end leader and UI engineer with over a decade of experience building complex web applications and game interfaces, currently leading the User Interface team for World of Tanks at Wargaming. He combines hands-on React/TypeScript development with technical ownership—designing solutions, decomposing work, reviewing code and mentoring engineers—while driving adoption of AI-assisted coding and automation to improve team productivity. His background spans UX and graphic design to analytical front-ends (pivot tables at GoodData), responsive web and CMS projects, and inventive in-game events born from company hackathons. Based in Prague, he pairs a creative eye (photography, game design, tabletop GM) with pragmatic engineering, having built tooling to synthesize meeting summaries and surface utilization insights that caught problems early.
11 years of coding experience
16 years of employment as a software developer
Bachelor's degree, Information technology, 2009, Bachelor's degree, Information technology, 2009 at University of Economics in Prague
Contributions:248 pushes, 1 branch, 3 comments in 2 years 6 months
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Tomáš Reichmann - User Interface Team-lead Engineer at Wargaming