Tomasz Przytuła is a Principal Developer and technical leader based in London with 11 years of software engineering experience, currently driving game integrations and native iOS delivery at Bally's Interactive. He specializes in front-end architecture and integration bridges using React and TypeScript, with a strong track record of adapting web-based third-party games to meet strict platform and regulatory requirements. Tomasz combines hands-on engineering with DevOps pragmatism—automating deployments and infrastructure with Terraform, Ansible, AWS, and self-hosted CI runners to improve delivery velocity and compliance. His background includes building real-time features (chat, in-chat video, mini-games) and P2P communication for healthcare platforms, demonstrating versatility across consumer and enterprise domains. Known for rigorous testing culture and tooling (Cypress, contract testing) he reduces integration risk and accelerates cross-team collaboration. He brings a practical blend of product-focused engineering and infrastructure automation, often solving non-obvious constraints like bundling remote assets to satisfy platform rules.
10 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Jan Amos Komeński State School of Higher Vocational Education in Leszno
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