Summary
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Rockstar🎓
Top SchoolTomasz Slanina is a seasoned software engineer with over 20 years of hands-on experience in game and tools development across consoles, mobile platforms, and classic hardware emulation. He combines deep low-level expertise in C++, ARM assembler and LLVM with higher-level mobile stacks (Objective-C, Swift, Java, Kotlin), and has a strong track record of porting and preserving games from legacy platforms like Sega Megadrive and C64. His recent work spans security-focused static analysis and LLVM tooling for iOS apps, showcasing a unique blend of reverse engineering and production engineering. Based in Rybnik, Poland, Tomasz has led small studios and contributed as a developer at companies like F-Secure and Game Insight, pairing entrepreneurial initiative with enterprise-grade practices. Known for solving platform-specific challenges, he often bridges the gap between retro hardware constraints and modern toolchains.
10 years of coding experience
15 years of employment as a software developer
Master of Science Engineer Computer Science, Master of Science Engineer Computer Science at The Silesian University of Technology