Tomislav Podhraški is a game-focused software engineer and co-founder with 13 years of experience building games and engines from the ground up, spanning C/C++ and OpenGL to Unity. As Creative Director at Pine Studio since 2012, he blends deep computer graphics know-how with lean workflows to streamline team delivery and solve technically challenging problems. Trained in graphic technology and information technologies, he brings a hybrid background that informs both art and engineering decisions. Outside work he stays close to player perspective—designing while playing adventure, RPG and FPS titles—and balances a heavy concert/metal habit with hiking and biking, which he credits for creative stamina.
13 years of coding experience
Undergraduate professional study in Information Technologies, Office IT, Undergraduate professional study in Information Technologies, Office IT at Tehničko veleučilište u Zagrebu
Graduate program of Graphic Technology, Graphic Engineering, Graduate program of Graphic Technology, Graphic Engineering at Grafički fakultet
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Tomislav Podhraški - Co-Founder, Creative Director