Tommaso Celata is a Lead Game Programmer based in Milan with 12 years of experience building games at Milestone s.r.l., where he progressed from intern to lead since 2017. He combines formal training in videogame programming from the Università degli Studi di Milano and a solid bachelor’s in computer engineering from Roma Tre with hands-on experience across gameplay, systems and team leadership. Colleagues describe him as determined, precise and curious—traits that have helped him shape technical direction while mentoring junior engineers. Early web development work on Python-based transparency tools and cloud deployments shows his broader interest in data-driven systems beyond pure game code. He’s motivated by turning creative design into robust, performant systems and remains engaged in mastering both low-level programming and collaborative production pipelines.
12 years of coding experience
5 years of employment as a software developer
University of Milan
Laurea breve in Scienze e Tecnologie Informatiche, Ingegneria informatica, 93/110, Laurea breve in Scienze e Tecnologie Informatiche, Ingegneria informatica, 93/110 at Università degli Studi di Roma Tre
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Tommaso Celata - Lead Game Programmer at Milestone s.r.l.