Tommaso Loiacono is a Senior Game Designer with nine years of experience blending technical engineering and creative design to ship cross-platform titles and lead multidisciplinary teams. He has steered AI, gameplay balancing, and production pipelines on Unreal Engine 5 projects and led a 10+ designer team while mentoring across studios including Stormind Games and Ubisoft Milan. A co-founder of Cordens Interactive, he helped bring the acclaimed platformer Vesper to PC and consoles, managing a 7-person team and full-cycle development under agile constraints. Trained as a computer engineer at Politecnico di Milano, he pairs algorithmic thinking with systems-level design—often owning enemy AI director systems and monetization rebalances that shape player experience. Colleagues note his knack for translating high-level vision into measurable design systems and for choosing when to cut features to preserve cohesion.
9 years of coding experience
6 years of employment as a software developer
Master's degree, Computer Engineering, Master's degree, Computer Engineering at Politecnico di Milano
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Tommaso Loiacono - Senior Game Designer at Ubisoft Milan