Tommaso Papini is a Senior Game Programmer based in London with 12 years of professional experience bridging game development, real-time systems and applied research. He has progressed from C++ and web development roles (including a stint at CERN) to focused Unity and game-engine work, now leading programming at Marmalade Game Studio. His background includes academic research roles and PhD-level study in smart computing, giving him a strong foundation in algorithmic thinking and performance engineering uncommon in many game developers. Comfortable across C++ and Unity, he brings both production-grade engineering discipline and a passion for shipping engaging interactive experiences. Colleagues describe him as a developer who pairs deep technical rigor with a gamer’s attention to design detail.
12 years of coding experience
8 years of employment as a software developer
PhD Researcher Smart Computing, PhD Researcher Smart Computing at Universities of Florence, Pisa and Siena
Highschool Diploma Scientific Highschool National Plan of Computer Studies (PNI), Highschool Diploma Scientific Highschool National Plan of Computer Studies (PNI) at Istituto ISIS Giorgio Vasari
Master’s Degree Computer Science, Master’s Degree Computer Science at Università degli Studi di Firenze
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at Universidad Politécnica de Madrid
Contributions:25 commits, 17 pushes, 1 branch in 2 months
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Tommaso Papini - Senior Game Programmer at Marmalade Game Studio