Summary
Tommy Breslein is a software engineer in Germany who migrated from physics research through Linux system administration into building high-performance ML and simulation software. With eight years of experience, he combines deep numerical and C/C++ expertise with modern Rust development to deliver robust, low-latency systems. His background managing a Slurm compute cluster and modernising deployments with Ansible gives him practical DevOps sensibility alongside hands-on coding. Tommy also explores frontend work with Astro, SolidJS and React, enabling him to bridge computation-heavy backends and lightweight user interfaces. Formerly a research fellow developing hydrodynamics code, he brings a methodical, divide-and-conquer problem-solving approach and a habit of learning new tools independently. Colleagues describe him as an IT magician and self-taught programmer who thrives on making complex systems both fast and maintainable.
8 years of coding experience
3 years of employment as a software developer
Master of Science - MS Physics, Master of Science - MS Physics at Kiel University