Tommy Tang is an associate lead gameplay engineer with a decade of experience building and shipping AAA single-player systems for Call of Duty, currently leading a five-engineer team at Sledgehammer Games. He specializes in close collaboration with designers to implement player-facing mechanics—ranging from movement abilities to vehicle controls—while mentoring peers and representing gameplay across cross-discipline leads. A Stanford MS CS student with interests in game dev and security, he pairs academic rigor with practical production experience on shipped titles like Black Ops Cold War and Vanguard. Beyond engineering, he volunteers as a game design teacher for underserved students and brings creative perspective as a DnD and Magic: The Gathering enthusiast and avid fantasy reader.
10 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS Computer Science minor in Economics, Bachelor of Science - BS Computer Science minor in Economics at Tufts University
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Stanford University
Contributions:19 pushes, 1 branch in 3 years 4 months
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