Summary
Tonet Piro is a Principal Software Engineer based in the Greater Barcelona area with a decade of experience blending systems programming and game design across C++, C#, .NET and Unity3D. He has progressed from indie game creator and team lead to production programmer and UI specialist at studios like Pulp Games, Zitro and Socialpoint, delivering gameplay systems, tools and polished UIs. Comfortable across graphics engines (Ogre3D, UDK), game art pipelines and backend tech (ASP.NET, Entity Framework, SQL Server), he bridges technical architecture and hands-on implementation. Tonet pairs formal training in videogame creation and mobile apps design with practical leadership in multidisciplinary teams, often taking roles that combine programming, design and 3D art. An underappreciated strength is his sustained fluency in both legacy and modern stacks—helpful when maintaining long-lived game projects while shipping new features.
10 years of coding experience
17 years of employment as a software developer
UPC Universitat Politècnica de Catalunya
Ingeniero en informática de gestión Computer Science, Ingeniero en informática de gestión Computer Science at Universitat de Lleida