Summary
Toni Hannula is a software developer and game engineer with a decade of hands-on experience building interactive applications, VR experiences, and full-stack projects from Kotka, Finland. At Xamk he has led and contributed to multiple projects—ranging from virtual hospital and city environments to GameTech initiatives—combining Unreal and Unity development, VR, project management, and backend integration. His background spans mobile Unity apps with Firebase, traditional IT support and computer repair, and formal training in computer games and ICT, giving him both systems-level troubleshooting skills and creative game design instincts. Known among peers as a quietly persistent problem-solver and general nerd, he blends practical technical delivery with a curiosity for immersive tech and user-focused solutions.
10 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer Games and Programming Skills, Bachelor's degree, Computer Games and Programming Skills at Xamk - South-Eastern Finland University of Applied Sciences
Vocational upper secondary qualification, Information and Communication Technologies, Vocational upper secondary qualification, Information and Communication Technologies at Etelä-kymenlaakson Ammattiopisto, Kotka
English, Swedish, Finnish