Tony Etienne

Sr. Pipeline Engineer at Epic Games

Seattle, Washington, United States
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Summary

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Senior
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Top School
Tony Etienne is a senior pipeline engineer with 11 years in software and a deep background in visual effects and game cinematics, now building tooling at Epic Games from Seattle. He has a rare blend of hands-on lighting/lookdev experience across blockbuster films and AAA titles and production-facing engineering work at Autodesk, Blizzard, and Netflix, where he optimized ShotGrid and reduced runtimes by orders of magnitude. Tony excels at removing workflow friction, tuning performance, and lowering technical debt while aligning engineering effort with creative production schedules. He contributes to cross-team governance (Python and UI steering committees, Tech DE&I) and brings product support and project management experience to complex studio pipelines. Outside pure engineering, he maintains an illustration and demo reel portfolio, reflecting a continuing creative practice that informs his tooling empathy. This combination of artistic fluency and pipeline engineering makes him effective at translating creative needs into scalable, reliable systems.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Arts - BA Individualized Major (CG and Animation), Bachelor of Arts - BA Individualized Major (CG and Animation) at Indiana University Bloomington
bookDiploma with Honors 3D Animation, Diploma with Honors 3D Animation at Vancouver Film School
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Stackoverflow

Stats
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0questions
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Github Skills (23)

shotgun10
mouse9
keyboard8
api7
network7
daemon6
chat6
chatops6
python6
errbot5
chatbot5
conversation5
dice5
devops4
automation4

Programming languages (4)

ShellC++PHPPython

Github contributions (5)

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plongitudes/dotfiles

Feb 2018 - Jun 2022

Contributions:85 commits, 8 PRs, 101 pushes in 4 years 5 months
Contributions:7 pushes, 1 branch in 6 years
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Tony Etienne - Sr. Pipeline Engineer at Epic Games