Tony Topper is a seasoned design-technology leader and polyglot engineer with 20+ years of experience building high-fidelity prototypes, UX-driven products, and teams for major enterprises including eBay and Walmart. As Chief of Mad Joy Studio he blends creative direction and hands-on development for games while also hosting an award-winning podcast with over 10 million downloads, showing a rare mix of technical leadership and public-facing storytelling. He specializes in rapid prototyping, design systems, and cross-functional coaching, shipping solutions across web, mobile (Swift/SwiftUI), and game engines (Unity). Comfortable in C#, JavaScript, Ruby, PHP and legacy stacks dating back to the 1990s, he excels at translating complex concepts into practical prototypes that drive product decisions. Known for building and mentoring hybrid designer-developer teams, he brings both tactical coding chops and strategic product insight to solve messy, real-world problems.
12 years of coding experience
14 years of employment as a software developer
Associates Computer Science, Associates Computer Science at Penn State University
Burst friendly (special) native collections for Unity
Contributions:3 comments, 2 issues in 1 year 2 months
burstkd-treedeterministiccsharpunity
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