Summary
Topher Winward is a Senior Software Engineer with 11 years of experience building high-performance C++, Java, and JavaScript systems across games and web platforms. At Rare he has shipped gameplay and engine-level features for AAA titles like Sea of Thieves, and brings deep experience in optimization, test-driven development, and continuous delivery. He’s comfortable across stacks—from Neo4j-backed graph systems and PostgreSQL to Meteor.js frontends—and excels at turning complex requirements (including secure, graph-based auth) into robust, well-tested solutions. A pragmatic engineer who values strict code quality and high test coverage, he pairs game-industry performance constraints with user-centered iterative design from his startup and consultancy work. Based in Watford, England, Topher balances a creative problem-solving approach with a playful curiosity—he’s as likely to joke about puns as he is to obsess over lasers and sound middleware integrations.
11 years of coding experience
5 years of employment as a software developer
A Levels Computing Physics Maths Psychology, A Levels Computing Physics Maths Psychology at Watford Grammar School for Boys
CS101: Building a search engine, CS101: Building a search engine at Udacity
Bachelor of Science (BSc) Artificial Intelligence & Computer Science, Bachelor of Science (BSc) Artificial Intelligence & Computer Science at The University of Sheffield
English, German