Torio Risianto

Principal Software Engineer at Roblox

San Francisco Bay Area United States
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Summary

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Senior
🎓
Top School
Torio Risianto is a Principal Software Engineer in the San Francisco Bay Area with 11 years of experience building data-driven web and mobile applications and tooling for large cloud environments. He has driven cloud cost, capacity and reservation optimization at Netflix—designing ETL pipelines, interactive visualizations, and automation that scaled across hundreds of thousands of EC2 instances—and now applies that expertise to platform-grade engineering at Roblox. Comfortable across frontend stacks (React, d3) and backend services (Node/Express, ETL), he blends product-facing UI work with deep cost/analytics engineering to turn complex operational data into actionable systems. A Cornell M.Eng and UC Berkeley BS graduate, Torio’s background in industrial engineering and supply-chain analysis gives him a strong systems-thinking lens that surfaces non-obvious efficiency gains.
code11 years of coding experience
job6 years of employment as a software developer
bookB.S Industrial Engineering and Operations Research, B.S Industrial Engineering and Operations Research at University of California, Berkeley
bookM.Eng Engineering Management, M.Eng Engineering Management at Cornell University
languagesIndonesian
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Github Skills (79)

nteract10
facebook10
javascript9
middleware9
testing9
semiotic9
webpack-dev-middleware9
visualization9
css9
react9
spinnaker9
typescript9
d3js9
data-visualization8
html8

Programming languages (6)

TypeScriptJavaJavaScriptGoMarkdownPython

Github contributions (5)

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ShadyStego/semiotic

Oct 2017 - Feb 2022

A data visualization framework combining React & D3
Contributions:4 PRs, 28 pushes, 12 branches in 4 years 4 months
d3jsreactchartd3-reactdata-visualization
ShadyStego/deck-kayenta

Apr 2019 - Dec 2020

Spinnaker UI module for Kayenta
Contributions:13 pushes, 2 branches in 1 year 8 months
kayentareacttypescriptspinnaker
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