Summary
Toryn Farr is a game designer and Unity/C# developer based in Chicago with eight years of software engineering experience and a deep focus on game development and XR. They have shipped immersive experiences as an XR Software Engineer and Senior XR Software Engineer at Hoth Intelligence and contributed Unity work for studios like Electric Eggplant, pairing interactive design with practical cloud skills (Akamai, Linode, Azure). Toryn’s background includes multi-year enterprise engineering and product ownership at Philips, where they bridged service automation, cognitive services, and operational mobility—an unusual mix that informs both player-facing systems and robust backend integrations. Comfortable across the full development lifecycle, they combine rapid prototyping in Unity with production-ready cloud deployment and performance mindsets. Known for blending creative design instincts with systems thinking, Toryn brings a pragmatic, cross-disciplinary approach to building scalable, immersive experiences.
8 years of coding experience
14 years of employment as a software developer