Travis Mccawley

Principal Software Engineer, AV AI Evaluation & Verification

Seattle, Washington, United States
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Summary

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Senior
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Top School
Travis Mccawley is a Principal Software Engineer specializing in AV and AI evaluation with eight years of automotive controls and autonomy experience across OEM and robotaxi environments. He designs and validates trajectory planning, propulsion and chassis control algorithms, and end-to-end evaluation metrics—work that spans MPC/LQR to modern learning methods. Having led simulation validation and metrics teams at Cruise and NVIDIA and architected AV control systems at General Motors, he excels at turning dynamics models into verifiable, production-ready software. Travis combines deep vehicle-level domain knowledge with a pragmatic focus on requirements, sensor/compute selection, and testable validation, and he’s particularly strong at bridging classic control theory with newer algorithmic approaches. Based in Seattle with an M.Eng and B.S. from UC Berkeley, he thrives where hands-on vehicle testing meets algorithmic innovation.
code8 years of coding experience
job5 years of employment as a software developer
bookMasters of Engineering (M. Eng) Mechanical Engineering, Masters of Engineering (M. Eng) Mechanical Engineering at University of California, Berkeley
bookPublic High School, Public High School at Foothill High School
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Github Skills (21)

editor9
world-of-warcraft9
electron9
vscode-extension9
typescript9
addon9
vscode9
visual-studio8
visual-studio-code8
microsoft8
netstandard6
wpf5
plot5
dotnet5
matplotlib4

Programming languages (5)

C#TypeScriptC++GoLua

Github contributions (5)

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t-mccawley/SKC

Jun 2020 - Sep 2022

A World of Warcraft addon for the suicide kings loot system
Contributions:226 commits, 1 PR, 178 pushes in 2 years 3 months
warcraftworld-of-warcraftlootkingswarcraft-addon
t-mccawley/zerkola

Mar 2019 - Jun 2019

Contributions:55 pushes, 4 branches in 2 months
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Travis Mccawley - Principal Software Engineer, AV AI Evaluation & Verification