Trent Guillory is a Senior iOS Engineer based in Austin with 11 years of experience building production-grade mobile apps and internal tools. He brings a product mindset and a bias toward shipping clean, reliable Swift code, having contributed to customer-facing apps, large-scale bank systems, and Apple’s cross-platform internal tools where he adopted early SwiftUI patterns. Trent has repeatedly owned end-to-end delivery—from requirements and roadmaps to technical leadership and code review—and has experience integrating research algorithms (OpenCV) and maintaining state with Redux-inspired architectures. His background spans startups and enterprise environments (GameChanger, FightCamp, Apple), showing an ability to move quickly while keeping quality high. Known to “Get Swifty,” he pairs practical engineering with a knack for turning ambiguous requirements into shippable features.
11 years of coding experience
7 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of Louisiana at Lafayette
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Contributions:1 release, 1 review, 3 commits in 4 months
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Trent Guillory - Senior IOS Engineer at GameChanger