Trey Gilliland

Founding Engineer at Visia

New York, New York, United States
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Summary

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Top School
Trey Gilliland is a Founding Engineer and engineering lead based in New York with 8 years of software experience and a BS in Computer Science from Columbia. He builds end-to-end systems at early-stage startups, owning backend and data infrastructure as well as full-stack applications at Visia after serving as employee #1. His background includes ML infrastructure and developer tooling at Meta, trust & safety platform work at Pinterest, and applied ML and civic data projects for the IRS, reflecting a strong blend of production engineering and data science. Trey has research experience in low-latency video streaming algorithms and has shipped tooling and web apps that surface model and streaming insights. Comfortable bridging research and product, he brings startup grit, hands-on technical leadership, and an ability to translate ML research into reliable production services.
code7 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Columbia University
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Github Skills (114)

plotly-dash10
python10
flask10
object-tracking10
data-exploration10
data-engineering10
data-analytics10
data-viz10
superset10
data-visualization10
asf10
data-science10
warehouse10
apache10
analytics10

Programming languages (9)

TypeScriptShellC++ROCamlJavaScriptGoHTML

Github contributions (5)

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Wimnet/twitch_challenge

Apr 2020 - Jun 2020

Contributions:7 commits, 7 pushes in 2 months
treygilliland/PyScenes

Sep 2020 - Dec 2020

PyScenes is PyGame 2 library designed to provide the high-level functionality used in games and multi-media programs so that users can focus on creating rather than debugging
Contributions:2 releases, 61 commits, 4 PRs in 3 months
pythongamespygamehigh-leveldebugging
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Trey Gilliland - Founding Engineer at Visia