Tristan Bell

Technical Lead at Frostbite

Greater Melbourne Area Australia
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Tristan Bell is a Technical Lead and seasoned games programmer with 13 years of experience building real-time systems in C++ and C#, currently leading engineering at Frostbite in the Greater Melbourne area. His background spans gameplay, rendering, particle systems, shaders, tools and engine work on titles like Sea of Thieves and indie projects where he architected rendering pipelines and custom effects. Tristan combines deep graphics and systems expertise with a practical focus on developer tooling and editor extensions that accelerate team productivity. He enjoys tackling hard technical problems while keeping user experience and teammate morale front of mind. Outside core engineering he has taught programming at university level and built production web and robotics prototypes, reflecting a rare mix of pedagogy, full-stack pragmatism and creative technical curiosity.
code12 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at University of Birmingham
bookA Level, A Level at The Sixth Form College, Solihull
github-logo-circle

Github Skills (6)

robot1
python1
robot-programming1
science1
computer-science1
desktop1

Github contributions (5)

github-logo-circle
tristanbell/ParticleSystem

Mar 2015 - Apr 2015

Contributions:28 commits, 25 pushes in 1 month
Contributions:11 pushes, 1 branch in 16 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Tristan Bell - Technical Lead at Frostbite