Tristan Hilbert

Software Engineer Full Stack Academic Programmer at University of Michigan

Ann Arbor, Michigan, United States
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Summary

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Senior
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Top School
Tristan Hilbert is a pragmatic full-stack software engineer with 11 years of experience building scalable, cost-conscious web applications for startups and academia. He has repeatedly architected and shipped end-to-end systems—from click-funnel market pages and web-hosting features to reward-transfer backends handling thousands of daily atomic operations—while improving reliability with monitoring, fraud detection, and test coverage. Comfortable as a solo developer or mentor, Tristan has reduced hosting costs by 90%, led debugging efforts that fixed crashes for the majority of users, and taught engineering fundamentals to students and colleagues. Based in Ann Arbor, he blends Agile and top-down design approaches, prefers performant frameworks (React, Tailwind, Spring, Docker), and is curious about distributed cryptography and graphical shaders for future projects.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - Magna Cum Laude Computer Science, Bachelor of Science - Magna Cum Laude Computer Science at Oregon State University
bookMaster of Science - MS Computer Science, Master of Science - MS Computer Science at Loyola Marymount University
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Stackoverflow

Stats
95reputation
22kreached
1answer
2questions
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Github Skills (33)

nlp8
annotator8
discord-bot8
portable8
discord7
crowdsourcing7
natural-language-processing7
camera6
react6
sqlalchemy6
visual-studio6
python6
text-annotation6
fastapi6
unreal-engine-46

Programming languages (9)

C#JavaCJavaScriptGoHaskellHTMLSwift

Github contributions (5)

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TFlexSoom/Laplace-Engine

Sep 2020 - Dec 2022

An attempt at a Game Engine made entirely in Haskell. A hobby project of sorts with no real deadline. Currently an architecture is outline but not implemented.
Contributions:2 PRs, 39 pushes, 4 branches in 2 years 3 months
haskellgame-developmentoutlinesortsdeadline
A Golang Backend System that works with any enviornment to create a scalable system for server-based processing.
Contributions:3 releases, 10 PRs, 33 pushes in 2 years 10 months
golangscalablebackend
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