Tristan Mansfield

Software Engineer at Electronic Theatre Controls

Middleton, Wisconsin, United States
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Summary

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Senior
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Top School
Tristan Mansfield is a software engineer with nine years of hands-on experience and five years focused on automation and web application development, currently working on the Eos Family C++/Qt platform at Electronic Theatre Controls. He has deep .NET/C# expertise and a proven track record building enterprise-grade RPA and Selenium automation frameworks that replaced manual processes and saved millions at American Family Insurance, plus experience migrating automation hosting to AWS with CI/CD. Tristan also builds full-stack ASP.NET/Blazor user interfaces for attended automation and has taught programming and game development to youth, reflecting strong communication and mentoring skills. A University of Minnesota computer science graduate and hobbyist game developer, he blends production engineering rigor with creative side projects (see narbis.itch.io) and a practical knack for translating business needs into reliable, maintainable automation.
code9 years of coding experience
job5 years of employment as a software developer
bookUniversity of Minnesota Twin Cities

Programming languages (1)

JavaScript

Github contributions (5)

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Narbis/foundryvtt-drag-ruler

Jul 2021 - Jul 2021

A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
Contributions:5 releases, 9 pushes, 5 tags in 1 day
foundryrulertokensdraggingvtt
Narbis/OPE2019

Nov 2019 - Nov 2019

Contributions:11 pushes, 1 branch in 2 days
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Tristan Mansfield - Software Engineer at Electronic Theatre Controls