Tristan Porteries is a C++ software engineer based in Lyon with 11 years’ experience building cross-platform systems for industrial and networking applications. He currently develops a multi-platform C++ network metrics library at nPerf and has implemented CI pipelines across Linux, Windows and macOS. His background spans industrial machine software (Qt/C++), embedded systems and game-engine work, plus VR multiplayer tooling in Unity, reflecting a rare mix of low-level performance focus and higher-level application design. Passionate about C++—from game engines to CNC software—he publishes work on GitHub (panzergame) and often bridges real-time constraints with pragmatic engineering for production systems.
11 years of coding experience
Master en informatique, Informatique, Master en informatique, Informatique at Université Savoie Mont Blanc
Fast and easy to use DXF to GCode converter for laser CNC
Contributions:6 releases, 553 commits, 3 PRs in 3 years 1 month
laserinkscapeeuler3d-printerplotter
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Tristan Porteries - Ingénieur Développement Logiciels at nPerf