Summary
Tristan Root is a Gameplay Systems Engineer with 10 years of game industry experience, currently building gameplay systems at Epic Games after a long tenure shipping core features and live services at Bungie. He combines AAA pedigree—working on Halo and multiple Destiny expansions—with indie chops as the solo developer and publisher of Spawnders: Tiny Hero RPG, handling engineering, design, live ops and monetization. Comfortable moving between large teams and small studios, Tristan focuses on turning creative ideas into playable systems and resilient live services. Based in Bothell, WA, he brings a rare blend of feature leadership, technical depth in game engines and services, and entrepreneurial experience from co-founding Elation Games.
10 years of coding experience
18 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at University of Washington