Trygve Wastvedt

Principal Engineer at Autodesk

Saint Paul, Minnesota, United States
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Summary

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Trygve Wastvedt is a Principal Engineer at Autodesk with a decade of experience building tools for architecture and construction that automate tedious workflows and enable novel fabrication workflows. Trained at MIT (M.Arch) with a background in mathematics and studio art, he blends computational design, robotics, and full‑stack development to turn complex geometry and manufacturing constraints into practical software. His career spans R&D engineering at Zahner, digital transformation leadership at Proving Ground, and hands‑on teaching and fabrication work at MIT, giving him rare depth across research, production engineering, and shopfloor tooling. Known as a pragmatic toolmaker, he favors elegant automation that makes “impossible” projects routine, and often surfaces process improvements that non‑engineers immediately use.
code10 years of coding experience
job6 years of employment as a software developer
bookMasters, Architecture, Masters, Architecture at M.I.T.
bookBachelors, Mathematics, Studio Art, Bachelors, Mathematics, Studio Art at St. Olaf College
bookNorwegian University of Science and Technology
languagesNorwegian
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Github Skills (200)

threejs10
visuals10
svg10
webgpu10
3d10
graphical-programming10
javascript10
dynamodb10
aframe10
oculus10
webgl10
bim10
typescript10
virtual-reality10
oculus-quest10

Programming languages (12)

C#TypeScriptJavaShellC++CSSJavaScriptVue

Github contributions (5)

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twastvedt/three.js

Jul 2017 - Sep 2021

JavaScript 3D library.
Contributions:9 pushes, 5 branches in 4 years 1 month
configuratorwebgljavascriptthreejs3d-library
twastvedt/Family-Tree-Graph

May 2018 - Jul 2024

A radial family tree using d3 force layout to interpret a Gramps xml file.
Contributions:6 PRs, 18 pushes, 13 branches in 6 years 3 months
radialxmlgramps-xmllayoutgramps
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