Tsunghan Lu

Programmer at NeoBards Entertainment Ltd

Taipei, Taiwan
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Summary

👤
Senior
🎓
Top School
Tsunghan Lu is an experienced game engineer and graphics specialist with 11 years building real-time systems in Unity3D using C#, OpenGL, and shader programming. He has progressed from web backend work to core gameplay and architecture design, then to focused graphics engineering and technical art—solving rendering challenges, authoring shaders, and driving CPU/GPU performance optimizations. Based in Taipei, he currently develops at NeoBards Entertainment after four years helping artists achieve specific visual goals and optimizing pipelines at Tome Creatives. His background in Electrical and Electronics Engineering gives him a hardware-aware perspective on rendering and performance trade-offs that often yields practical optimizations not obvious from purely software-centric approaches.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor's degree, Electrical and Electronics Engineering, Bachelor's degree, Electrical and Electronics Engineering at National Taiwan University
languagesEnglish, Chinese
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Github Skills (25)

admob10
svg9
google-mobile-ads9
ads9
mobile-ads9
canvas8
refer8
3d8
sdk8
virtual-reality8
google8
javascript8
threejs8
webgl8
augmented-reality7

Programming languages (2)

C#JavaScript

Github contributions (5)

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Contributions:7 commits, 5 pushes, 1 branch in 8 months
Contributions:16 commits, 14 pushes, 1 branch in 10 months
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