Tyler Anderson

Mechanical Engineer III at Essentium, Inc.

Long Beach, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Tyler Anderson is a Mechanical Engineer III in Long Beach with 13 years of hands-on experience designing and bringing 3D printing products to market, from NPI and DFM to coordinating contract manufacturers. He has led production through major supply-chain disruptions as a former Product Engineering Manager at MatterHackers and currently develops humidity-control and filament storage systems at Essentium. Equally comfortable with firmware and software, Tyler contributes to open-source projects spanning embedded drivers, G-code interpreters, and STL rendering—work that includes graphics shader development and display driver improvements for constrained systems. His background combines practical shop-floor troubleshooting, technical training, and measurable product launches, and he brings a knack for improving user-facing interfaces even in low-level embedded contexts.
code13 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science (BS), Mechanical Engineering, Bachelor of Science (BS), Mechanical Engineering at California State University-Long Beach
bookHigh School, High School at California Academy of Math and Science
github-logo-circle

Github Skills (16)

3d-printer10
3d-printing10
embedded10
assembly10
rust10
gcode10
z8010
csharp10
shader10
opengl10
sys10
assembler10
dotnet-core10
text-rendering10
3d-models9

Programming languages (13)

C#PowerShellJavaC++RustCCMakeHTML

Github contributions (5)

github-logo-circle
unlimitedbacon/stl-thumb

Mar 2018 - Oct 2022

Thumbnail generator for STL files
Role in this project:
userFull-stack Developer
Contributions:11 releases, 1 review, 201 commits in 4 years 6 months
Contributions summary:Tyler primarily worked on developing a thumbnail generator for STL files. They started by adding unit tests to ensure code correctness, and then implemented a basic rendering system using three-rs, a three.js-like library for Rust. They then refactored the project to use glium, which included shader development and also added features like anti-aliasing. Further development included changes to the user interface such as camera control and material colors.
3d-modelsthumbnailstlthumbnail-generator3d-printing
MatterHackers/MatterControl

Nov 2015 - Jun 2019

3D printing software for Windows, Mac and Linux
Role in this project:
userBack-end Developer
Contributions:66 commits, 62 PRs, 1 push in 3 years 7 months
Contributions summary:Tyler contributed to the core functionality of the 3D printing software by focusing on printer communication and G-code interpretation. They implemented tracking of printer position, revised error reporting for printer hardware, and added support for temperature control commands (M190). Furthermore, the user modified and added UI elements related to filament settings and print cost estimates within the user interface. The user also updated line ending to improve compatibility with different firmwares.
printingzplwindowssd-card3d-printer
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Tyler Anderson - Mechanical Engineer III at Essentium, Inc.