Summary
Tyler Fenske is a Senior Software Engineer specializing in Unity client development with seven years of experience building multiplayer mobile game systems and polished UI/UX. A 4.0 MS/BS Computer Science graduate from the University of New Mexico, he rose quickly at PerBlue from Software Engineer I to Senior, shipping features like battle passes, combat systems, tutorials, and character selection while optimizing memory and performance. He brings full-stack client expertise across Unity/C#, Quantum/Photon, and libGDX/Java, and pairs hands-on implementation with mentoring and code review. Grounded in TDD and clean-code practices from internships at Sandia National Laboratories, he blends disciplined engineering with a gamer’s passion for creating social, memorable virtual experiences.
7 years of coding experience
2 years of employment as a software developer
Master of Science - MS, Computer Science, 4.0, Master of Science - MS, Computer Science, 4.0 at The University of New Mexico